V1zions
Now in Beta · Built for Roblox developers

Build Roblox systems
in seconds with AI

Describe any game system in natural language. V1zions generates production-ready Luau code and injects it directly into your Roblox Studio — zero copy-paste.

v1zions.gg/app
V1V1zions.gg
+ New Project
Projects
Combat System
DataStore v2
Main Menu GUI
Pet System
V-Credits
4.5
Sistema de combate melee con hitbox server-side
V1
Generating combat system with server-side hitbox...
local CombatService = {}
local Players = game:GetService("Players")
CombatService.onAttack = function(plr, dir)
  local ok = validateHit(plr, dir)
end
✓ 2 scripts injected
Describe the system you need...
105K
Token Context
<3s
Avg Response
Gemini
2.5 Flash / Pro
100%
Prod-ready Luau
Why V1zions

Everything you need to build faster

From simple scripts to complex multiplayer systems — generated, reviewed, and injected automatically.

Direct Studio Injection
Scripts appear directly in your Roblox Studio project via our plugin. No copy-paste, no friction — just describe and build.
🧠
Project Context Awareness
V1zions auto-scans your scripts and generates code architecturally compatible with your existing project. Your game, understood.
🛡️
Production-Grade Code
Every script uses modern task.* APIs, proper service caching, no deprecated calls. Ready to ship — not just to prototype.
🎨
GUI Systems
Full loading screens, menus, HUDs, inventories — generated with correct transparency, tweening, and fade patterns that work.
📋
Smart Roadmaps
Complex systems are broken into phases automatically. Pick which part to inject first — build iteratively, not all at once.
👁️
Vision Support
Attach screenshots of designs and the AI replicates them in Luau. Show, don't just tell — your UI becomes code instantly.

See it in action

DataStore System
✓ Injected
local DS = DataStoreService:GetDataStore("PlayerData")
local function loadData(plr)
  local ok, data = pcall(...)
View Script
Edit
Combat System
🗡️ 3 scripts
local hitbox = workspace:FindPartOnRayWithIgnoreList(ray, ignore)
if hitbox then
  dealDamage(hitbox, 25)
View Scripts
Loading Screen GUI
🎨 LocalScript
local overlay = Instance.new("Frame")
overlay.DisplayOrder = 999
for _, c in overlay:GetDescendants()
View Script
Pet System
✓ Roadmap ready
Phase 1: Pet data & ownership
Phase 2: Orbital movement client
Phase 3: Multipliers & boosts
Phase 4: Shop & egg hatching
→ Select a phase to inject
Start Phase 1
Anti-Cheat
🛡️ Server-side
local SPEED_LIMIT = 30
Players.PlayerAdded:Connect(function(plr)
  local lastPos = Vector3.zero()
  RunService.Heartbeat:Connect(...)
View Script
DataStore System
✓ Injected
local DS = DataStoreService:GetDataStore("PlayerData")
View Script
Combat System
🗡️ 3 scripts
local hitbox = workspace:FindPartOnRayWithIgnoreList(ray, ignore)
View Scripts
Pet System
✓ Roadmap ready
Phase 1: Pet data & ownership
Phase 2: Orbital movement
Start Phase 1
Anti-Cheat
🛡️ Server-side
local SPEED_LIMIT = 30
Players.PlayerAdded:Connect(...)
View Script
Process

Three steps to production code

1
Connect your Studio
Install the free V1zions plugin in Roblox Studio. Click Connect — the plugin auto-scans your project every 8 seconds and syncs context to the AI silently in the background.
2
Describe what you need
Type anything in natural language: "DataStore with session locking", "loading screen with blur", "server-side anti-cheat". Attach screenshots and the AI replicates them in Luau.
3
Code appears in your project
Scripts are injected into the correct location automatically — ServerScriptService, StarterPlayerScripts, wherever they belong. Production-ready, zero copy-paste.
The future of programmers on Roblox
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